yensene Play

Rules

How to play

Yensene is a 30-second boss duel for one finger. The boss throws balls from the top. You catch them with the shield at the bottom.

  1. Drag

    Drag your finger. The shield follows.

  2. Catch

    Catch the ball in its ring. It flies back.

  3. PERFECT ECHO ×2

    Perfect

    Hit the yellow center 3 times: 2 echoes!

Shield

Drag the shield left and right with your finger. A touch does not move the shield. The shield follows your finger as it slides.

Balls and rings

Every ball puts a ring where it will land. The ring shrinks, and the ball lands on the shield line when the ring closes.

A heavy ball is bigger, spiked and slower. It does 2 damage to the boss.

Returns and damage

A caught ball flies back to the boss. The damage counts when it hits the boss.

Perfects and Echoes

Catch a ball with the yellow center of the shield for a Perfect. Three Perfects in a row send 2 extra Echo balls at the boss. An off-center catch resets the streak.

Hearts and time

You have 3 hearts. Each missed ball costs 1 heart. The boss has 20 health, and a run lasts 30 seconds.

Bring the boss health to zero before the time ends and you win. The run ends when your hearts run out or the time is up.

Leaderboard

Wins come first. A faster win ranks higher. On a tie, hearts left count, then Perfects.

Only the best run of each player counts. Retries do not add up.

Fair play

The server replays every run with the same game engine and checks the result. No purchase or ad changes hearts, time, shield or ball speed.